| 1000 Monkeys |
for testing bm4.plJust a thought, but if you want to make sure that bm4.pl is working, check with this file, and you should have the same results as me:- [i think i will change bm3a.pl to be a little more verbose]C: bmp>perl bm3a.pl -1 -1 testbmp.bmp C: bmp>perl bm2a.pl testbmp.bmp i ==BMP FILE HEADER INFO== type = size = 54 R1 = R2 = offset = 54 ==BMP IMG HEADER INFO== hsize = 40 width = -1 height = -1 planes = bitdepth = cmpres = 0 dsize = 0 H PPM = 3780 V PPM = 3780 colour = 0 imprtnt = 0 C: bmp>perl bm2a.pl testbmp.bmp H ==BMP FILE HEADER INFO== type = 424d size = 36000000 R1 = 0000 R2 = 0000 offset = 36000000 ==BMP IMG HEADER INFO== hsize = 28000000 width = ffffffff height = ffffffff planes = 0100 bitdepth = 1800 cmpres = 0000 dsize = 00000000 H PPM = c40e0000 V PPM = c40e0000 colour = 00000000 imprtnt = 00000000 C: bmp>perl bm4.pl testbmp File generated - testbmp.ui C: bmp>type testbmp.ui Title: Paint btn_text0: OK btn_text1: btn_text2: There is not enough memory or resources to complete operation. Close some programs, and then try again. ================== Title: testbmp.bmp - Paint: MSPAINT.EXE - Application Error btn_text0: OK btn_text1: Cancel btn_text2: btn_text3: The instruction at "0x01020c23" referenced memory at "0x00000048". Th e memory could not be "read". Click on OK to terminate the program Click on CANCEL to debug the program ================== C: bmp> 10:09 - 28/4/2006 - comments {0}
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