1000 Monkeys

for testing bm4.pl

Posted in BMP
Just a thought, but if you want to make sure that bm4.pl is working, check with this file, and you should have the same results as me:- [i think i will change bm3a.pl to be a little more verbose]


C: bmp>perl bm3a.pl -1 -1 testbmp.bmp



C: bmp>perl bm2a.pl testbmp.bmp i
==BMP FILE HEADER INFO==
type =
size = 54
R1 =
R2 =
offset = 54
==BMP IMG  HEADER INFO==
hsize = 40
width = -1
height = -1
planes =
bitdepth =
cmpres = 0
dsize = 0
H PPM = 3780
V PPM = 3780
colour = 0
imprtnt = 0

C: bmp>perl bm2a.pl testbmp.bmp H
==BMP FILE HEADER INFO==
type = 424d
size = 36000000
R1 = 0000
R2 = 0000
offset = 36000000
==BMP IMG  HEADER INFO==
hsize = 28000000
width = ffffffff
height = ffffffff
planes = 0100
bitdepth = 1800
cmpres = 0000
dsize = 00000000
H PPM = c40e0000
V PPM = c40e0000
colour = 00000000
imprtnt = 00000000

C: bmp>perl bm4.pl testbmp
File generated - testbmp.ui

C: bmp>type testbmp.ui
Title: Paint
btn_text0: OK
btn_text1:
btn_text2: There is not enough memory or resources to complete operation.
Close some programs, and then try again.
==================
Title: testbmp.bmp - Paint: MSPAINT.EXE - Application Error
btn_text0: OK
btn_text1: Cancel
btn_text2:
btn_text3: The instruction at "0x01020c23" referenced memory at "0x00000048". Th
e memory could not be "read".

Click on OK to terminate the program
Click on CANCEL to debug the program
==================

C: bmp>

10:09 - 28/4/2006 - comments {0}

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Just a place for me to write down all the stuff I am doing. Its all getting a bit much to keep it all in my head. This could end up as a stream of conciousness ..... and bad spelling.....


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